Indicators in the Playback Status Display

This section identifies the color and text conventions used to indicate various playback conditions in the Playback Status Display (PSD) [Tab 2].

The Playback Status Display will show a red counter for sneak time.

Any show control options that are currently enabled in Setup > System > Show Control will display at the top of the Playback Status Display.

Color Indicators

Cue List

  • Gold - Any item (cue, list, page) highlighted in gold indicates “current”.Outlined in gold indicates “selected”.
  • Red - Cue fade is in progress

Fader Ribbon / Display

Note: This option is not available on Element 2 and Element Classic.

  • Red - Grandmasters and inhibitive submasters
  • Yellow - Additive submasters
  • Green - Playback faders
  • Orange - Presets and palettes

Text Indicators

  • + (see cue 6) - Indicates that there is discrete timing within the associated cue. Found in the cue display “Timing” area.
  • * (see cue 4) - Indicates the cue has an allfade command. Found in the cue display “Flags” area.
  • * - Indicates a link to a non-existent cue. Found in the cue display "Link" area.
  • D - Indicates a dark move, a cue that has any non-intensity parameters moving on channels whose intensity is at 0. Found in the cue display “Flags” area in the move column.
  • x - Indicates that a mark has been placed, but the mark is broken.
  • A or a (see cues 3 & 4) - Indicates an asserted cue. “A” indicates the entire cue is asserted. “a” indicates a channel or parameter assert only. Found in the cue display “Flags” area.
  • B or b (see cues 2 & 5) - Indicates a blocked cue. “B” indicates the entire cue is blocked. “b” indicates a channel/ parameter block only. Found in the cue display “Flags” area.
  • F1 - F10 - Indicate faders numbered 1 through 10 on the console. Found at the bottom of the fader display.
  • > - Indicates a cue that will not require a Go, as the previous cue has a follow or hang time applied. Found to the left of the cue number.
  • F5 (see in cue 1) - Indicates a follow time associated with the cue (in this case, 9 seconds). Found in the cue display.
  • H3 (see cue 2) - Indicates a hang time associated with the cue (in this case 4 seconds). Found in the cue display.
  • I - Indicates an intensity blocked cue. Found in the cue display “Flags” area.
  • L - Indicates a live move. A “+” is used to show that both types of moves are in that cue.
  • M or m (see cue 1) - indicates a cue with a Mark, or marked cue. “M” indicates an AutoMark or Referenced Marks used by a subsequent cue. “m” indicates a reference mark that is currently unused by any subsequent cue. Found in the “Flags” area.
  • P (see cue 3) - Indicates the cue will preheat. Found in the cue display “Flags” area.
  • R (see cue 8) - Indicates the source cue which refers back to an earlier mark. Found in the cue display “Flags” area.
  • Number in the FX column (see in cue 1) - Indicates a cue level effects override.
  • M1(see in cue 3) - Indicates a linked macro.
  • Q2/1 (see in cue 6) - Indicates a linked cue.
  • S1 (see in cue 1) - Indicates a linked string. The string will display here.
  • Relay 1/1 (see in cue 8) - Indicates a linked relay.

Element Classic Text Indicators

  • * - Indicates a link to a non-existent cue. Found in the cue display "Link" area.
  • + (see cue 6) - Indicates that there is discrete timing within the associated cue. Found in the cue display “Timing” area.
  • B or b (see cues 2 & 5) - Indicates a blocked cue. “B” indicates the entire cue is blocked. “b” indicates a channel/parameter block only. Found in the cue display “Flags” area.
  • F5 (see in cue 1) - Indicates a follow time associated with the cue (in this case, 9 seconds). Found in the cue display. Notice the arrow on Cue 2.
  • H3 (see cue 2) - Indicates a hang time associated with the cue (in this case 4 seconds). Found in the cue display. Notice the arrow on Cue 3.
  • M (see cue 7) - Indicates a marked cue. “M” indicates an AutoMark.
  • L - Indicates a live move. A "D" in the Move column would indicate a dark move. A “+” is used to show that both types of moves are in that cue.
  • P (see cue 3) - Indicates the cue will preheat. Found in the cue display “Flags” area.
  • Number in the FX column - Indicates a cue level effects override.
  • M1 (see in cue 3) - Indicates a linked macro.
  • S1 (see in cue 1) - Indicates a linked string. The string will display here.
  • Relay 1/1 (see in cue 8) - Indicates a linked relay.